2023 10 20 Io T product making movie HERO

How Making an IoT Product Is Like Making a Movie

Creating a connected device is a bit like making a movie: it has a beginning, middle, and end; challenges to overcome; and an ultimately victorious hero, the user.

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Consumer Medical Devices: 5 Design Practices for Usability
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2023 11 27 Making Tech Accessible HERO
Making Tech Accessible: How To Bake Accessibility into Software Development
At Delve, we believe that mobile, voice, and “interfaceless” applications should consider accessibility before the first line of code is written or the first wireframe is constructed.
2023 12 08 8 Essential Prototypes HERO
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While a final product may appear to stand on its own, it’s actually buoyed by tiers of development. These include rounds of prototyping and testing.
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Launching nine to 12 months late can cost a project up to 50 percent of its potential revenues.
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Design That Clicks: The Art and Science of Tactile Feedback
A click is a universally recognized cue that an action is complete. Here's how to get the right sound and feel.
2023 10 20 Io T product making movie HERO
How Making an IoT Product Is Like Making a Movie
Creating a connected device is a bit like making a movie: it has a beginning, middle, and end; challenges to overcome; and an ultimately victorious hero, the user.