Learn the Not-So-Basics

Our experts do a lot of thinking. Here's the latest to unlock your potential.
HERO product design best practices
Product Design Best Practices to Follow
What is product design? Do you really know what it means?
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Four Steps To “the Right” Color in Product Design
We developed a color selection methodology that applies user-first design thinking to finding the right color in product design.
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How to design for positive, humanity-scale impact
A simple open-sourced design had a massive social impact—40 million face shields were produced for front-line workers fast and without expensive tooling investments.
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The role of human factors in product design
A primer on what, how and when the discipline of human factors is used in the design and development of products.
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Five tips for moderating remote usability studies
A lot of in-person research has been put on hold and will likely remain this way for the foreseeable future as we continue to navigate the pandemic. While some products and projects might still require in-person studies, remote studies can provide the necessary answers and insights for many. Thanks to a lot of great tools for remote collaboration and testing, product development and research sprints don’t have to stop.
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The 6 tests to tell if you should buy or design that component
More often than not, designing your cool new product relies on some new widget. You’re not sure if you should design your own or buy one from a supplier. What if there was a straightforward way to decide?
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Countdown to MDR: Are You Ready for the New EU Medical Device Regulation?
How does the new EU Medical Device Regulation relate to human factors and usability? It depends if your medical product is existing or new.
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How Anthropomorphic Form Shapes Product Design
Humans are drawn to anthropomorphic form in product design. Here's how industrial and interaction designers can use this as a tool.
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7 tips for creating compelling presentations
At Delve, we think of the full Product Development Process. That means we support our clients not just through Strategy, Design and Engineering, but also the ‘intangibles’ along the way.
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How to Use “Mapping” To Determine the Design of Your Controls
Good mapping makes products easier and more intuitive to use. Done well, it can create a powerful connection between a product and its users.
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Reducing Medical Device Risk with Usability Testing: The Why, the How, and the Who
Medical devices are commonly recalled due to usability issues that can be prevented with proper usability testing during the development lifecycle.
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What Does 'Hierarchy of Needs' Mean To Product Designers?
How can product designers apply Maslow's theory of human motivation to their work? A design won't succeed if it doesn't meet users' most basic needs.
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What’s a ‘Nudge’ in Product Design?
Nudge is a concept rooted in behavioral science that describes how minor changes in product design can markedly affect individual behavior.
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Design That Clicks: The Art and Science of Tactile Feedback
A click is a universally recognized cue that an action is complete. Seeing is believing, but feeling is knowing. Here's how to get the right sound and feel.
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What’s your story?
Talking about yourself can be difficult.
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Engineering in the fun
Jonathan Spangler feels like he has played “Folsom Prison Blues” to more audiences than anyone in history.
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Engineering during the “Fuzzy Front End” of development
The “fuzzy front end” of product development can pose some unique challenges for engineers.
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I say “Dome of Awesome” and you say…
When I’ve said “dome of awesome” to people, they generally respond with something like, “What is it? I want it. I want to be in the dome of awesome!”
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Were the Wright Brothers wrong?
Many of our clients, from startups to multi-national medical device manufacturers, pursue patents on the products and services we help them design.
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Understanding and using emerging aesthetic design trends
While there are many different types of trends you can and should reference throughout the new product design and development process including macro, consumer and industry, aesthetic design trends may be some of the harder nuts to crack.
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Your brand deserves a language
How do we know the difference between a designer handbag and a knockoff?
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The Viability Crevasse
Have you noticed how many crowdsourcing hits fail to bridge the chasm between viral video and sellable product?
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Models and Prototypes 101
Product design is an iterative process. Models are a critical part of that process.
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The role of virtual prototyping in product development
When you have to make a bunch of something or something where failure isn’t an option (a parachute, for instance), you better make sure that you’re making the right thing and that you’re sure it will work.
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Tips for making tough design decisions
No matter what your title is, a significant part of your job is making decisions and justifying them to others.
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The role of user experience in product design
User Experience (UX) design in its most encompassing definition involves all aspects of the end-user interaction with a company, its products and services.
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The Core Principles for Creating an MVP
If you’re developing a product, you’ve probably come across the Minimum Viable Product (MVP) approach.
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Three essential ingredients for tidying up insights
Thanks to author Marie Kondo, many are on a “life-changing” mission to tidy up our homes and lives.
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The Six Prototypes Every Startup Needs To Make
Smart startups spend on prototypes. Different levels offer different benefits along the process journey — here are six of the most important to make.
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Deconstructing fidelity
Fidelity is the degree of exactness to which a model reproduces the real thing.
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How To Protect UI with Design Patents
User interface design patents are more important than ever. Here are tips for designers on how to make the UI patent process work for you.