Insights

Advice for product innovation, design, and development
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Consumer Medical Devices: 5 Design Practices for Usability
Medical device companies can boost usability by adopting these consumer product development practices.
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Making Tech Accessible: How To Bake Accessibility into Software Development
At Delve, we believe that mobile, voice, and “interfaceless” applications should consider accessibility before the first line of code is written or the first wireframe is constructed.
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Eight Essential Prototypes: The Nesting and Stacking Approach to Product Development
While a final product may appear to stand on its own, it’s actually buoyed by tiers of development. These include rounds of prototyping and testing.
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Don’t Launch Late! Four Ways to Reduce Risk in Connected Device Development
Launching nine to 12 months late can cost a project up to 50 percent of its potential revenues.
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Design That Clicks: The Art and Science of Tactile Feedback
A click is a universally recognized cue that an action is complete. Here's how to get the right sound and feel.
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How Making an IoT Product Is Like Making a Movie
Creating a connected device is a bit like making a movie: it has a beginning, middle, and end; challenges to overcome; and an ultimately victorious hero, the user.
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‘Tell, Don’t Ask’ Is a Design Principle for Simplified Embedded Systems
There are an infinite number of ways to write the software for an embedded system. How do you decide which way is the right way?
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Calm Technology in the Era of Push Notifications
In a world of “ubiquitous computing,” how might technology communicate information without hijacking a person’s attention?
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On-Ramp To IoT: Prototyping Your Connected Device
You've grasped the basic anatomy of an IoT device, identified how you’ll connect with and begin to communicate with the cloud, and selected a cloud service provider. It’s time to get prototyping.
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On-Ramp To IoT: Selecting a Cloud Provider
Make sure your provider uses a well-known and secure method for communicating.
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On-Ramp To IoT: Getting Connected and Communicating
When you’re designing a connected device, there’s a lot of testing you can do before you get to the production-grade prototype. Here are a few examples of different fidelity levels of prototypes you can use to test early on in your IoT product development.
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Rugged IoT: Creative Solutions for Extreme IoT Product Design
Meet ruggedized IoT devices, the next frontier in extreme product design.
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Measuring ROI for a Usable User Interface, Part 2
Why should you invest in a usable user interface?
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On-Ramp To IoT: Anatomy of a Connected Product
Connecting a device to the Internet adds layers of complexity.
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Measuring ROI for a Usable User Interface, Part 1
Where do you fall on the Usability Maturity Ladder?
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What the Medical Device Industry Can Learn from Consumer Product Development Practices
Today’s users of medical devices expect a consumer-level experience. How can medtech firms make the shift?
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Ingenious Engineering: Safety Razors
Few inventions have had as significant an impact on our daily lives as the safety razor.
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Making Wearables That Stick
A bottom-line approach drives meaningless products. Here are four guidelines for making meaningful wearable tech.
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Use Miller’s Law When Presenting Design Concepts
It’s not uncommon for a new client to want to see 20 or 30 concepts during the initial design phase, believing this represents better value.
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Non-Finito Prototyping: A New Technique for Digital-Physical Product Design
In art, an unfinished work remains unfinished. In design, an unfinished work opens up possibilities for the user.
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Using Digital-Physical Workflows to Master Integrated Product Design
Digital-physical workflows help us envision what needs to happen in the digital world and the physical world, as well as where the two need to work together.
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How Does ‘Hick’s Law’ Apply to Product Design?
Regardless of what you're designing, the options you present to users should be simple and straightforward.
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7 Principles for Designing Great Digital-Physical Products
Adding a sensor or touchscreen to just about any product has become cheap and straightforward. But it doesn't always make things better for the user.
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Ingenious Engineering: Ballpoint Pens
The ballpoint pen eliminated the need for messy fountain pens and all the problems that came with them. This breakthrough invention forever changed the way we write.
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Applying the Pareto Principle to Product Development
The Pareto Principle is a great tool for project teams when they’re trying to decide where to focus their energy and efforts.
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Designing Consumer Robotics? Answer These Four Questions First
Convincing discerning consumers to buy a home robot isn't easy. To earn a spot in our homes and our lives, “home bots” (and those designing them) must answer four important questions.
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3 UX Trends Reshaping Medical Product Design
The acceleration of tech, and especially the mobile revolution, has deeply impacted both the consumer and medical device industries.
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How To Maximize Battery Run Time in Mobile Electronic Devices
Design efforts to maximize battery run time typically focus on minimizing standby power, but an equal emphasis should be placed on designing for peak power.
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How Design for Misuse Creates Safer Products
Design for misuse is less about modifying users' behavior and more about allowing a tool to continue to be functional, given the likelihood of certain behavior.
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