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Use Miller’s Law When Presenting Design Concepts

It’s not uncommon for a new client to want to see 20 or 30 concepts during the initial design phase, believing this represents better value.

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Consumer Medical Devices: 5 Design Practices for Usability
Medical device companies can boost usability by adopting these consumer product development practices.
2023 11 27 Making Tech Accessible HERO
Making Tech Accessible: How To Bake Accessibility into Software Development
At Delve, we believe that mobile, voice, and “interfaceless” applications should consider accessibility before the first line of code is written or the first wireframe is constructed.
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Eight Essential Prototypes: The Nesting and Stacking Approach to Product Development
While a final product may appear to stand on its own, it’s actually buoyed by tiers of development. These include rounds of prototyping and testing.
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Don’t Launch Late! Four Ways to Reduce Risk in Connected Device Development
Launching nine to 12 months late can cost a project up to 50 percent of its potential revenues.
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Design That Clicks: The Art and Science of Tactile Feedback
A click is a universally recognized cue that an action is complete. Here's how to get the right sound and feel.
2023 10 20 Io T product making movie HERO
How Making an IoT Product Is Like Making a Movie
Creating a connected device is a bit like making a movie: it has a beginning, middle, and end; challenges to overcome; and an ultimately victorious hero, the user.