Use ‘Jobs, Outcomes, and Constraints’ To Exploit the Pause Between Research and Ideation
The 'Jobs, Outcomes, and Constraints' method lets you move into ideation knowing that you're working from something more than a hunch.
Use ‘Jobs, Outcomes, and Constraints’ To Exploit the Pause Between Research and Ideation
Product Design Best Practices to Follow
What is product design? Do you really know what it means?
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How are staples made?
It’s not easy keeping it together under pressure. Yet these little marvels do it every day tens of thousands of times over. Do you know how staples are made?
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Design for Manufacturing: 7 Things Every Designer Should Know
Designers and engineers share responsibility for design for manufacturing (DFM), or designing products for optimized manufacturing ease and cost.
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How Anthropomorphic Form Shapes Product Design
Humans are drawn to anthropomorphic form in product design. Here's how industrial and interaction designers can use this as a tool.
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Designing Military-Grade Products: The What, Why, and How
With the growing demand for rugged design across sectors, product developers need help figuring out when to accommodate military specifications.
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How to Use “Mapping” To Determine the Design of Your Controls
Good mapping makes products easier and more intuitive to use. Done well, it can create a powerful connection between a product and its users.
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