Insights
Advice for product innovation, design, and development
On-Ramp to Design Engineering: CFD for Product Development
In its infancy, CFD was complicated, expensive, and challenging—so it was only employed for complex projects like bridges and the space shuttle. Today, engineers use it to optimize everyday products that incorporate the flow of air, gas, and fluids.
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Product Design for Extreme Environments
Here are some of the harshest environments you might come across as a product designer or engineer and the ruggedized solutions and products that stand up to them.
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Wet and Wild: Our Favorite Fluidics Design Challenges
Product design and manufacturing are always more challenging when the wet stuff is involved.
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What Do Over-the-Air Updates Mean For Product Design?
Wireless updates are good for manufacturers and users who are worried about security concerns. But for product designers, they require extra planning.
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Lessons From Our Experiment
We started with a hypothesis for what the agency of the future looks like. Here are our top ten observations that keep proving to be true.
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Consumer Medical Devices: 5 Design Practices for Usability
Medical device companies can boost usability by adopting these consumer product development practices.
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Making Tech Accessible: How To Bake Accessibility into Software Development
At Delve, we believe that mobile, voice, and “interfaceless” applications should consider accessibility before the first line of code is written or the first wireframe is constructed.
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Eight Essential Prototypes: The Nesting and Stacking Approach to Product Development
While a final product may appear to stand on its own, it’s actually buoyed by tiers of development. These include rounds of prototyping and testing.
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Don’t Launch Late! Four Ways to Reduce Risk in Connected Device Development
Launching nine to 12 months late can cost a project up to 50 percent of its potential revenues. Here’s how we reduce technical risks to keep connected device development on track.
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Design That Clicks: The Art and Science of Tactile Feedback
A click is a universally recognized cue that an action is complete. Here's how to get the right sound and feel.
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How Making an IoT Product Is Like Making a Movie
Creating a connected device is a bit like making a movie: it has a beginning, middle, and end; challenges to overcome; and an ultimately victorious hero, the user.
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How We Do It: Virtual Reality for Better, Faster Prototyping
Today we have the ability to set up and interact with a VR-simulated prototype. As the technology continues to grow more accessible, can leverage it for product design, easily translating to faster turnaround and cheaper development costs.
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‘Tell, Don’t Ask’ Is a Design Principle for Simplified Embedded Systems
There are an infinite number of ways to write the software for an embedded system. How do you decide which way is the right way?
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Calm Technology in the Era of Push Notifications
In a world of “ubiquitous computing,” how might technology communicate information without hijacking a person’s attention?
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On-Ramp To IoT: Prototyping Your Connected Device
You've grasped the basic anatomy of an IoT device, identified how you’ll connect with and begin to communicate with the cloud, and selected a cloud service provider. It’s time to get prototyping.
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On-Ramp To IoT: Selecting a Cloud Provider
Make sure your provider uses a well-known and secure method for communicating.
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On-Ramp to IoT: Getting Connected and Communicating
When you’re designing a connected device, there’s a lot of testing you can do before you get to the production-grade prototype. Here are a few examples of different fidelity levels of prototypes you can use to test early on in your IoT product development.
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Rugged IoT: Creative Solutions for Extreme IoT Product Design
Delve has long been a go-to shop for creating rugged, mission-critical products. The communications equipment required for IoT devices adds an extra twist.
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Measuring ROI for a Usable User Interface, Part 2
Why should you invest in a usable user interface?
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Measuring ROI for a Usable User Interface, Part 1
Where do you fall on the Usability Maturity Ladder?
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On-Ramp to IoT: Anatomy of a Connected Product
Connecting a device to the Internet adds layers of complexity.
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What the Medical Device Industry Can Learn from Consumer Product Development Practices
Today’s users of medical devices expect a consumer-level experience. How can medtech firms make the shift?
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Ingenious Engineering: Safety Razors
Few inventions have had as significant an impact on our daily lives as the safety razor.
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Making Wearables That Stick
A bottom-line approach drives meaningless products. Here are four guidelines for making meaningful wearable tech.
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Use Miller’s Law When Presenting Design Concepts
It’s not uncommon for a new client to want to see 20 or 30 concepts during the initial design phase, believing this represents better value.
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Non-Finito Prototyping: A New Technique for Digital-Physical Product Design
In art, an unfinished work remains unfinished. In design, an unfinished work opens up possibilities for the user.
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Using Digital-Physical Workflows to Master Integrated Product Design
Digital-physical workflows help us envision what needs to happen in the digital world and the physical world, as well as where the two need to work together.
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Use Hick’s Law to Design Intuitive Products That Users Love
Regardless of what you're designing, the options you present to users should be simple and straightforward.
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7 Principles for Designing Great Digital-Physical Products
Adding a sensor or touchscreen to just about any product has become cheap and straightforward. But it doesn't always make things better for the user.
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On Being a T-Shaped, Squiggly, Design Thinking Engineer
If Delve were a product to be opened up and analyzed, you’d find a lot of creative, dedicated, skillful people inside.
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"Delve brings strengths that we don't have, which is why I'm looking forward to working with them again."
Vamsee Pamula, Founder & President, Baebies