Insights
Advice for product innovation, design, and development
Design That Clicks: The Art and Science of Tactile Feedback
A click is a universally recognized cue that an action is complete. Here's how to get the right sound and feel.
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How Making an IoT Product Is Like Making a Movie
Creating a connected device is a bit like making a movie: it has a beginning, middle, and end; challenges to overcome; and an ultimately victorious hero, the user.
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How We Do It: Virtual Reality for Better, Faster Prototyping
Today we have the ability to set up and interact with a VR-simulated prototype. As the technology continues to grow more accessible, can leverage it for product design, easily translating to faster turnaround and cheaper development costs.
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‘Tell, Don’t Ask’ Is a Design Principle for Simplified Embedded Systems
There are an infinite number of ways to write the software for an embedded system. How do you decide which way is the right way?
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Calm Technology in the Era of Push Notifications
In a world of “ubiquitous computing,” how might technology communicate information without hijacking a person’s attention?
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On-Ramp To IoT: Prototyping Your Connected Device
You've grasped the basic anatomy of an IoT device, identified how you’ll connect with and begin to communicate with the cloud, and selected a cloud service provider. It’s time to get prototyping.
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On-Ramp To IoT: Selecting a Cloud Provider
Make sure your provider uses a well-known and secure method for communicating.
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On-Ramp to IoT: Getting Connected and Communicating
When you’re designing a connected device, there’s a lot of testing you can do before you get to the production-grade prototype. Here are a few examples of different fidelity levels of prototypes you can use to test early on in your IoT product development.
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Rugged IoT: Creative Solutions for Extreme IoT Product Design
Delve has long been a go-to shop for creating rugged, mission-critical products. The communications equipment required for IoT devices adds an extra twist.
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Measuring ROI for a Usable User Interface, Part 2
Why should you invest in a usable user interface?
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Measuring ROI for a Usable User Interface, Part 1
Where does your organization stand on the Usability Maturity Ladder—from 'usability as king' to 'usability as a burden'?
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On-Ramp to IoT: Anatomy of a Connected Product
Connecting a device to the Internet adds layers of complexity.
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What the Medical Device Industry Can Learn from Consumer Product Development Practices
Today’s users of medical devices expect a consumer-level experience. How can medtech firms make the shift?
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Ingenious Engineering: Safety Razors
Few inventions have had as significant an impact on our daily lives as the safety razor.
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Making Wearables That Stick
A bottom-line approach drives meaningless products. Here are four guidelines for making meaningful wearable tech.
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Use Miller’s Law When Presenting Design Concepts
It’s not uncommon for a new client to want to see 20 or 30 concepts during the initial design phase, believing this represents better value.
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Non-Finito Prototyping: A New Technique for Digital-Physical Product Design
In art, an unfinished work remains unfinished. In design, an unfinished work opens up possibilities for the user.
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Using Digital-Physical Workflows to Master Integrated Product Design
Digital-physical workflows help us envision what needs to happen in the digital world and the physical world, as well as where the two need to work together.
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Use Hick’s Law to Design Intuitive Products That Users Love
Regardless of what you're designing, the options you present to users should be simple and straightforward.
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7 Principles for Designing Great Digital-Physical Products
Adding a sensor or touchscreen to just about any product has become cheap and straightforward. But it doesn't always make things better for the user.
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On Being a T-Shaped, Squiggly, Design Thinking Engineer
If Delve were a product to be opened up and analyzed, you’d find a lot of creative, dedicated, skillful people inside.
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Ingenious Engineering: Ballpoint Pens
The ballpoint pen eliminated the need for messy fountain pens and all the problems that came with them. This breakthrough invention forever changed the way we write.
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Applying the Pareto Principle to Product Development
The Pareto Principle is a great tool for project teams when they’re trying to decide where to focus their energy and efforts.
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Designing Consumer Robotics? Answer These Four Questions First
Convincing discerning consumers to buy a home robot isn't easy. To earn a spot in our homes and our lives, “home bots” (and those designing them) must answer four important questions.
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3 UX Trends Reshaping Medical Product Design
The acceleration of tech, and especially the mobile revolution, has deeply impacted both the consumer and medical device industries.
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How To Maximize Battery Run Time in Mobile Electronic Devices
Design efforts to maximize battery run time typically focus on minimizing standby power, but an equal emphasis should be placed on designing for peak power.
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How Design for Misuse Creates Safer Products
Users often go rogue, using products in ways they weren’t designed to be used. Design for misuse is a way to counteract this.
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Cast a Vision: Four Steps to a Forward-Looking Technology Roadmap
In order to meet the needs of future users, companies must anticipate disruptive technologies and develop a path to innovation.
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Implement the Vision: Four Steps to Breakthrough Technical Innovation
These four steps for repeatable technical innovation have proven trustworthy for us on project after project.
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A Guide to Developing Better Product Requirements
Creating product requirements can seem like a straightforward task, but it has plenty of potential pitfalls.
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"Delve brings strengths that we don't have, which is why I'm looking forward to working with them again."
Vamsee Pamula, Founder & President, Baebies